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Text File  |  1995-09-12  |  6KB  |  209 lines

  1. global gbeenclicked
  2.  
  3. on VHowDoRollovers1
  4.   set gbeenclicked = 0
  5.   if rollover(7) then
  6.     repeat while rollover(7)
  7.       set the locH of sprite 6 to 454
  8.       set the locV of sprite 6 to 343
  9.       updatestage
  10.     end repeat
  11.     set the locH of sprite 6 to 999
  12.     updatestage
  13.   else
  14.     if rollover(9) then
  15.       repeat while rollover(9)
  16.         set the locH of sprite 8 to 381
  17.         set the locV of sprite 8 to 337
  18.         updatestage
  19.       end repeat
  20.       set the locH of sprite 8 to 999
  21.       updatestage
  22.     else
  23.       if rollover(11) then
  24.         repeat while rollover(11)
  25.           set the locH of sprite 10 to 284
  26.           set the locV of sprite 10 to 291
  27.           updatestage
  28.         end repeat
  29.         set the locH of sprite 10 to 999
  30.         updatestage
  31.       else
  32.         if rollover(13) then
  33.           repeat while rollover(13)
  34.             set the locH of sprite 12 to 317
  35.             set the locV of sprite 12 to 226
  36.             updatestage
  37.           end repeat
  38.           set the locH of sprite 12 to 999
  39.           updatestage
  40.         else
  41.           if rollover(15) then
  42.             repeat while rollover(15)
  43.               set the locH of sprite 14 to 381
  44.               set the locV of sprite 14 to 132
  45.               updatestage
  46.             end repeat
  47.             set the locH of sprite 14 to 999
  48.             updatestage
  49.           else
  50.             if rollover(17) then
  51.               repeat while rollover(17)
  52.                 set the locH of sprite 16 to 372
  53.                 set the locV of sprite 16 to 281
  54.                 updatestage
  55.               end repeat
  56.               set the locH of sprite 16 to 999
  57.               updatestage
  58.             else
  59.               if rollover(19) then
  60.                 repeat while rollover(19)
  61.                   set the locH of sprite 18 to 272
  62.                   set the locV of sprite 18 to 304
  63.                   updatestage
  64.                 end repeat
  65.                 set the locH of sprite 18 to 999
  66.                 updatestage
  67.               else
  68.                 if rollover(40) then
  69.                   HandCursor
  70.                 else
  71.                   if rollover(41) then
  72.                     HandCursor
  73.                   else
  74.                     if rollover(42) then
  75.                       HandCursor
  76.                     else
  77.                       ArrowCursor
  78.                     end if
  79.                   end if
  80.                 end if
  81.               end if
  82.             end if
  83.           end if
  84.         end if
  85.       end if
  86.     end if
  87.   end if
  88. end
  89.  
  90. on VHowDoRollovers2
  91.   set gbeenclicked = 0
  92.   if rollover(7) then
  93.     repeat while rollover(7)
  94.       set the locH of sprite 6 to 471
  95.       set the locV of sprite 6 to 265
  96.       updatestage
  97.     end repeat
  98.     set the locH of sprite 6 to 971
  99.     updatestage
  100.   else
  101.     if rollover(9) then
  102.       repeat while rollover(9)
  103.         set the locH of sprite 8 to 398
  104.         set the locV of sprite 8 to 175
  105.         updatestage
  106.       end repeat
  107.       set the locH of sprite 8 to 998
  108.       updatestage
  109.     else
  110.       if rollover(11) then
  111.         repeat while rollover(11)
  112.           set the locH of sprite 10 to 408
  113.           set the locV of sprite 10 to 308
  114.           updatestage
  115.         end repeat
  116.         set the locH of sprite 10 to 908
  117.         updatestage
  118.       else
  119.         if rollover(13) then
  120.           repeat while rollover(13)
  121.             set the locH of sprite 12 to 387
  122.             set the locV of sprite 12 to 306
  123.             updatestage
  124.           end repeat
  125.           set the locH of sprite 12 to 987
  126.           updatestage
  127.         else
  128.           if rollover(15) then
  129.             repeat while rollover(15)
  130.               set the locH of sprite 14 to 531
  131.               set the locV of sprite 14 to 116
  132.               updatestage
  133.             end repeat
  134.             set the locH of sprite 14 to 931
  135.             updatestage
  136.           else
  137.             if rollover(17) then
  138.               repeat while rollover(17)
  139.                 set the locH of sprite 16 to 439
  140.                 set the locV of sprite 16 to 160
  141.                 updatestage
  142.               end repeat
  143.               set the locH of sprite 16 to 939
  144.               updatestage
  145.             else
  146.               if rollover(19) then
  147.                 repeat while rollover(19)
  148.                   set the locH of sprite 18 to 186
  149.                   set the locV of sprite 18 to 320
  150.                   updatestage
  151.                 end repeat
  152.                 set the locH of sprite 18 to 986
  153.                 updatestage
  154.               else
  155.                 if rollover(21) then
  156.                   repeat while rollover(21)
  157.                     set the locH of sprite 20 to 408
  158.                     set the locV of sprite 20 to 305
  159.                     updatestage
  160.                   end repeat
  161.                   set the locH of sprite 20 to 908
  162.                   updatestage
  163.                 else
  164.                   if rollover(22) then
  165.                     repeat while rollover(22)
  166.                       set the locH of sprite 23 to 461
  167.                       set the locV of sprite 23 to 261
  168.                       updatestage
  169.                     end repeat
  170.                     set the locH of sprite 23 to 961
  171.                     updatestage
  172.                   else
  173.                     if rollover(24) then
  174.                       repeat while rollover(24)
  175.                         set the locH of sprite 25 to 479
  176.                         set the locV of sprite 25 to 253
  177.                         updatestage
  178.                       end repeat
  179.                       set the locH of sprite 25 to 979
  180.                       updatestage
  181.                     else
  182.                       if rollover(39) then
  183.                         HandCursor
  184.                       else
  185.                         if rollover(41) then
  186.                           HandCursor
  187.                         else
  188.                           if rollover(42) then
  189.                             HandCursor
  190.                           else
  191.                             ArrowCursor
  192.                           end if
  193.                         end if
  194.                       end if
  195.                     end if
  196.                   end if
  197.                 end if
  198.               end if
  199.             end if
  200.           end if
  201.         end if
  202.       end if
  203.     end if
  204.   end if
  205. end
  206.  
  207.  
  208.  
  209.